Devlog
August 2026
The Easy Music Manager overhaul is live on FAB, and it is still free.
The old version kept your track list inside the manager's own settings. This one moves it out. Every track is now a row in a DataTable, and each row carries its own configuration, so you add a song by adding a row.
What that gives you:
A Master and Music Sound Class structure ships with it, ready to wire into an options menu. So does a demo map that plays each transition mode, so you can hear the difference before you commit to one.
Builds for Unreal Engine 5.5, 5.6, 5.7 and 5.8. Blueprint only, no C++ and no middleware.
The documentation on this site has been replaced to match: a beginner guide for getting a soundtrack running, and an advanced guide covering how the manager works underneath. The older guides are still up under Legacy if you are on an earlier release.
If something behaves differently to how you expect it to, tell us in the Discord. That is where the next update gets decided.