Create AAA Quality Music Transitions
Reactive Score is an adaptive music engine for Unreal Engine 5.5+. Real-time, state-driven transitions with drag-and-drop simplicity.
Adaptive Music Engine
Real-time reactive audio that responds to what's happening in your game. Built on the UE system. No middleware, no third-party plugins.
Works with Unreal Engine 5.5+ · Windows, Mac, Linux
Reactive Score Lite
Drag-and-drop simplicity, smart BPM detection, no coding required. The fastest way to try adaptive music in your project today.
Take your game's sound to the next level
Define states once (combat, exploration, stealth) and let transitions happen automatically as gameplay changes.
Built-in fade system between song changes. Adjust fade duration or disable it entirely.
Automatic BPM detection keeps every transition musically in-time, no manual tagging.
No code required. Assign tracks and states directly in the editor.
When you do want to go deeper, every hook is exposed to Blueprints.
Mix and mute individual instrument stems per state for deeper, more dynamic arrangements.
Community
Reactive Score is still early. Join the Discord to shape the roadmap, test new features first, and be part of the community building it.
Join DiscordPricing
Get started for free, then upgrade when you're ready for more power and flexibility.
Reactive Score Lite
Reactive Score 1.0
Everything in Lite: